![]() (25% odds) The hero is infected by the rotten pile.(25% odds) The hero becomes strangely fascinated with the remains.(25% odds) There is nothing of value in the remains.(Use Bandage) A bandage provides protection for a thorough search! (Gain loot).(20% odds) There is nothing of value on the body.(40% odds) The hero becomes diseased by the remains.(40% odds) Treasures are encased with the remains! (Gain loot).(Use Medicinal Herbs) Medicinal herbs purify the brew, and is it ever potent! (Gain effect, Strong damage buff +30% Damage).(11.1% odds) The hero acquires a taste for this magnificent sauce.(22.2% odds) The barrel is completely empty.(33.3% odds) The moonshine is kicked-off, making the hero violently ill.(33.3% odds) The barrel contains stashed treasures.(100% odds after first encounter) Gain Trinket/Shards.(First encounter) Gain Trinket Mildred's Locket.(Use Medicinal Herbs) The herbs kill any diseases harbored in the food.(25% odds) The swine are not clean folk.(25% odds) The rotting food makes the hero ill.(25% odds) Everything has been eaten already.(25% odds) The table contains leftovers from a previous dinner.(10% odds) Gain Loot x2 + 16.7% The Blood x2.(20% odds) The pack has already been looted.(20% odds) The pack has a map inside! (Scout dungeon).(60% odds) The pack contains loot! (Gain loot).(Use Medicinal Herbs) The herbs cleanse the meat, making some of it edible.(25% odds) The swine are not cleanly folk.(25% odds) The meat makes the hero violently ill.(25% odds) Nothing but rotting bodies.(25% odds) Some of this meat looks edible.The ashes cause the hero to cough violently.(Use Holy Water) The consecrated water dissolves the ashes.(Use Shovel) What sort of person defiles the dead? (Gain quirk, 'Guilty Conscience').(Gain disease, 66.7% to gain 'Creeping Cough', 33.3% to gain one random disease) (11.1% odds) The hero contracts a deadly disease.(22.2% odds) The hero becomes infected by the ashes.(22.2% odds) The urn has nothing but ashes inside.(44.4% odds) Sentimental gifts are hidden inside. ![]() (Use Antivenom) (50% odds) Heal 5 HP and cure.(75% odds) Gain Buff 33% resist Blight, Bleed, Disease, and Debuff until camp.(25% odds) A map is found tucked into the volumes.(25% odds) The passages are unsettling.(25% odds) The volumes are dull and uninteresting.(Gain quirk, 66.7% to gain positive quirk, 33.3% to gain negative quirk) (25% odds) The knowledge within forever changes the hero.(Cure Status Effects and 100% Buff +15% DMG, +10 ACC, +5% CRT until camp) (100% odds) The altar infuses the hero with great power.(Use Medicinal Herbs) The medicinal herbs rid the carcass of any diseases.(14.3% odds) The hero is distraught by the sight of the carcass.(14.3% odds) The beast has nothing left to offer.(Gain disease, 33.3% to gain 'Rabies', 66.7% to gain one random disease) (28.6% odds) Exploring the carcass was not without risk of disease.(42.9% odds) There is still some meat on these bones.(Gain quest progression)īandit's Trapped Chest (Special: Old road) (Use Quest Item) This requires use of a QUEST ITEM from inventory.(Gain quirk, 50% to gain 'Weald Explorer', 50% to gain 'Weald Adventurer') (16.7% odds) Findings in the coffin give the hero insight into the nature of this world.(33.3% odds) There is nothing of value inside.(50% odds) The coffin contains hidden treasures.(100% odds) Gain Loot x5, Ancestral Trinket x 1.(Use Holy Water) You have curried favor from the gods! (Gain effect, Stronger damage buff)Īncestor's Knapsack (Special: Darkest Dungeon or Wolves at the Door).The altar is a pleasant symbol of good, but little more.(100% odds) A soothing, pale light engulfs the hero.(Use Torch) The torch oil helps create a powerful blazing mixture! (Torchlight instantly becomes 100).(Use Medicinal Herbs) The herbs disinfect the station, allowing for successful research.(25% odds) The experiments do not yield any findings.(25% odds) New metals are synthesized! (Gain loot).(50% odds) An accident occurs during the experiment.
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