![]() The path will split here – one route to the left, and one route straight ahead – but both will ultimately take you to the same place and teach you the same lessons, how to jump and crouch. Pick up the SMG dropped by one of the guards. Before the guards even know you’re there, hit them with a grenade. Open the double doors and you will be told how to throw and cook a grenade. Toggle your flashlight on and pick up grenades from the weapons crate before proceeding up the staircase. Take them out and run up the same stairs. A group of enemies will run down the stairs and start shooting at you. ![]() After a quick scare, exit to the right and enter cover. Enter the control room and pull the lever, opening the gate. Enter cover, as directed, before killing the other guard behind the door. Shoot the lock off of the gate and prepare for your first gunfight. Melee attack the soldier standing in the doorway and head left. Make a left, then a quick right towards some stacked desks. At this point, you should hear some men talking over the radio. Make a right, walk down the hall, and open the gate at the end. Open the door and exit the room to begin the tutorial section of the game. It’s safest to explore once the music has stopped during a section, which means there are no more enemies in the area.Īfter a chilling opening cutscene in which your brother helps you escape a brutal interrogation, you’ll first gain control of the main character, Point Man. Note that the PSYCHIC LINKS and ALMA DOLLS spawn at random locations each time an Interval is played.
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